Results 451 - 475 of 563 results out of about 6839 pages. (4.24 seconds)
- SDL_GL_UnloadLibrary . . . 1 match
- ...u can add your code example here
}}}
== Remarks ==
''You can add useful comments here''
== Related Functions ==
.[[SDL_GL_LoadLibrary]]
----
[[CategoryAPI]], [[CategoryVideo]]...
- SDL_GL_UnbindTexture . . . 1 match
- ...L_BindTexture]]() for examples on how to use these functions
== Related Functions ==
. [[SDL_GL_BindTexture]]
. [[SDL_GL_MakeCurrent]]
----
[[CategoryAPI]], [[CategoryRender]]...
- SDL_GL_SwapWindow . . . 1 match
- ...appen. See [[http://renderingpipeline.com/2012/05/nsopenglcontext-flushbuffer-might-not-do-what-you-think/|this blog post]] for more info.
----
[[CategoryAPI]], [[CategoryVideo]]...
- SDL_GL_SetSwapInterval . . . 1 match
- ...tive_Vsync|Khronos wiki]]
== Version ==
This function is available since SDL 2.0.0.
== Related Functions ==
.[[SDL_GL_GetSwapInterval]]
----
[[CategoryAPI]], [[CategoryVideo]]...
- SDL_GL_SetAttribute . . . 1 match
- ...attr, , , from="== Values ==", to="== Code Examples ==")>>
== Related Functions ==
.[[SDL_GL_GetAttribute]]
.[[SDL_GL_ResetAttributes]]
----
[[CategoryAPI]], [[CategoryVideo]]...
- SDL_GL_ResetAttributes . . . 1 match
- ...L_GL_GetAttribute]]
.[[SDL_GL_SetAttribute]]
##Remove this section if empty
----
[[CategoryAPI]], [[CategoryVideo]]
##See the Style Guide for instructions on editing the footer....
- SDL_GL_MakeCurrent . . . 1 match
- ...can add your code example here
}}}
== Remarks ==
''You can add useful comments here''
== Related Functions ==
.[[SDL_GL_CreateContext]]
----
[[CategoryAPI]], [[CategoryVideo]]...
- SDL_GL_LoadLibrary . . . 1 match
- ...rom the dynamic library using [[SDL_GL_GetProcAddress]]().
== Related Functions ==
.[[SDL_GL_GetProcAddress]]
.[[SDL_GL_UnloadLibrary]]
----
[[CategoryAPI]], [[CategoryVideo]]...
- SDL_GL_GetSwapInterval . . . 1 match
- ...turn 0 as a safe default.
== Version ==
This function is available since SDL 2.0.0.
== Related Functions ==
.[[SDL_GL_SetSwapInterval]]
----
[[CategoryAPI]], [[CategoryVideo]]...
- SDL_GL_GetProcAddress . . . 1 match
- ...by avoiding stack corruption.
== Related Functions ==
.[[SDL_GL_ExtensionSupported]]
.[[SDL_GL_LoadLibrary]]
.[[SDL_GL_UnloadLibrary]]
----
[[CategoryAPI]], [[CategoryVideo]]...
- SDL_GL_GetDrawableSize . . . 1 match
- ...0.1.
== Related Functions ==
.[[SDL_CreateWindow]]
.[[SDL_GetWindowSize]]
----
[[CategoryAPI]], [[CategoryVideo]]
##See the Style Guide for instructions on editing the footer....
- SDL_GL_GetCurrentWindow . . . 1 match
- ...uide instructions. Leave the rest of the markup alone and delete this comment.
== Version ==
This function is available since SDL 2.0.0.
----
[[CategoryAPI]], [[CategoryVideo]]...
- SDL_GL_GetCurrentContext . . . 1 match
- ...available since SDL 2.0.0.
== Related Functions ==
.[[SDL_GL_MakeCurrent]]
----
[[CategoryAPI]], [[CategoryVideo]]
##See the Style Guide for instructions on editing the footer....
- SDL_GL_GetAttribute . . . 1 match
- ...attr, , , from="== Values ==", to="== Code Examples ==")>>
== Related Functions ==
.[[SDL_GL_ResetAttributes]]
.[[SDL_GL_SetAttribute]]
----
[[CategoryAPI]], [[CategoryVideo]]...
- SDL_GL_ExtensionSupported . . . 1 match
- ...ormation somewhere instead of calling the function every time you need to know.
== Version ==
This function is available since SDL 2.0.0.
----
[[CategoryAPI]], [[CategoryVideo]]...
- SDL_GL_DeleteContext . . . 1 match
- ...can add your code example here
}}}
== Remarks ==
''You can add useful comments here''
== Related Functions ==
.[[SDL_GL_CreateContext]]
----
[[CategoryAPI]], [[CategoryVideo]]...
- SDL_GL_CreateContext . . . 1 match
- ...its related functions.
SDL_GLContext is an alias for `void *`.
== Related Functions ==
. [[SDL_GL_DeleteContext]]
. [[SDL_GL_MakeCurrent]]
----
[[CategoryAPI]], CategoryVideo...
- SDL_GL_BindTexture . . . 1 match
- ...
== Version ==
This function is available since SDL 2.0.0.
== Related Functions ==
.[[SDL_GL_MakeCurrent]]
.[[SDL_GL_UnbindTexture]]
----
[[CategoryAPI]], [[CategoryRender]]...
- SDL_FreeWAV . . . 1 match
- ...h [[SDL_FreeWAV]](). It is safe to call this function with a NULL pointer.
== Related Functions ==
.[[SDL_LoadWAV]]
.[[SDL_LoadWAV_RW]]
----
[[CategoryAPI]], [[CategoryAudio]]...
- SDL_FreeSurface . . . 1 match
- ...this function.
== Related Functions ==
.[[SDL_CreateRGBSurface]]
.[[SDL_CreateRGBSurfaceFrom]]
.[[SDL_LoadBMP]]
.[[SDL_LoadBMP_RW]]
----
[[CategoryAPI]], [[CategorySurface]]...
- SDL_FreeRW . . . 1 match
- ...eeRW]](); the programmer must be responsible for managing that memory in their '''close''' method.
== Related Functions ==
.[[SDL_AllocRW]]
----
[[CategoryAPI]], [[CategoryIO]]...
- SDL_FreePalette . . . 1 match
- ...ou can add your code example here
}}}
== Remarks ==
''You can add useful comments here''
== Related Functions ==
.[[SDL_AllocPalette]]
----
[[CategoryAPI]], [[CategoryPixels]]...
- SDL_FreeFormat . . . 1 match
- ...You can add your code example here
}}}
== Remarks ==
''You can add useful comments here''
== Related Functions ==
.[[SDL_AllocFormat]]
----
[[CategoryAPI]], [[CategoryPixels]]...
- SDL_FreeCursor . . . 1 match
- ...ou can add useful comments here''
== Related Functions ==
.[[SDL_CreateColorCursor]]
.[[SDL_CreateCursor]]
.[[SDL_CreateSystemCursor]]
----
[[CategoryAPI]], [[CategoryMouse]]...
- SDL_FlushEvents . . . 1 match
- ...ed, you can call [[SDL_PumpEvents]]() on the main thread immediately before the flush call.
== Related Functions ==
.[[SDL_FlushEvent]]
----
[[CategoryAPI]], [[CategoryEvents]]...
