Results 1 - 25 of 58 results out of about 6839 pages. (7.66 seconds)
- CategoryInit . . . 2 matches
- ...efault subsystems plus the [[CategoryVideo|Video]], [[CategoryAudio|Audio]], and [[CategoryEvents|Event Handling]] subsystems.
. The [[CategoryEvents|Event Handling]] subsystem i...
- SDL_WindowEventID . . . 1 match
- ...= Related Structures ==
.[[SDL_WindowEvent]]
== Related Functions ==
.[[SDL_GetWindowFromID]]
.[[SDL_GetWindowID]]
----
[[CategoryEnum]], [[CategoryVideo]], [[CategoryEvents]]...
- SDL_WindowEvent . . . 1 match
- ...dowEventID]]
== Related Structures ==
.[[SDL_Event]]
----
[[CategoryStruct]], [[CategoryEvents]], [[CategoryVideo]]
##Actually from the SDL_events.h header but listed in both c...
- SDL_WaitEventTimeout . . . 1 match
- ... in the thread that initialized the video subsystem.
== Related Functions ==
.[[SDL_PollEvent]]
.[[SDL_PumpEvents]]
.[[SDL_WaitEvent]]
----
[[CategoryAPI]], [[CategoryEvents]]...
- SDL_WaitEvent . . . 1 match
- ... thread that initialized the video subsystem.
== Related Functions ==
.[[SDL_PollEvent]]
.[[SDL_PumpEvents]]
.[[SDL_WaitEventTimeout]]
----
[[CategoryAPI]], [[CategoryEvents]]...
- SDL_UserEvent . . . 1 match
- ...gisterEvents]]().
== Related Enumerations ==
.[[SDL_EventType]]
== Related Functions ==
.[[SDL_PushEvent]]
.[[SDL_RegisterEvents]]
----
[[CategoryStruct]], [[CategoryEvents]]...
- SDL_TouchFingerEvent . . . 1 match
- ...his structure is available since SDL 2.0.0.
== Related Enumerations ==
.[[SDL_EventType]]
== Related Structures ==
.[[SDL_Event]]
----
[[CategoryStruct]], [[CategoryEvents]]...
- SDL_TextInputEvent . . . 1 match
- ... Related Structures ==
. [[SDL_Event]]
. [[SDL_TextEditingEvent]]
== Related Functions ==
. [[SDL_StartTextInput]]
. [[SDL_StopTextInput]]
----
CategoryStruct, CategoryEvents...
- SDL_TextEditingEvent . . . 1 match
- ...elated Structures ==
.[[SDL_Event]]
.[[SDL_TextInputEvent]]
== Related Functions ==
.[[SDL_StartTextInput]]
.[[SDL_StopTextInput]]
----
[[CategoryStruct]], [[CategoryEvents]]...
- SDL_SysWMEvent . . . 1 match
- ...tures ==
.[[SDL_Event]]
.[[SDL_SysWMinfo]]
.[[SDL_SysWMmsg]]
== Related Functions ==
.[[SDL_EventState]]
.[[SDL_GetWindowWMInfo]]
----
[[CategoryStruct]], [[CategoryEvents]]...
- SDL_SetEventFilter . . . 1 match
- ...t.
== Related Functions ==
.[[SDL_AddEventWatch]]
.[[SDL_EventState]]
.[[SDL_GetEventFilter]]
.[[SDL_PeepEvents]]
.[[SDL_PushEvent]]
----
[[CategoryAPI]], [[CategoryEvents]]...
- SDL_SensorEvent . . . 1 match
- ...]
.[[SDL_SensorGetNonPortableType]]
.[[SDL_SensorGetInstanceID]]
.[[SDL_SensorGetData]]
.[[SDL_SensorClose]]
.[[SDL_SensorUpdate]]
----
[[CategoryStruct]], [[CategoryEvents]]...
- SDL_SaveDollarTemplate . . . 1 match
- ... Functions ==
.[[SDL_LoadDollarTemplates]]
.[[SDL_SaveAllDollarTemplates]]
----
[[CategoryAPI]], [[CategoryEvents]]
##See the Style Guide for instructions on editing the footer....
- SDL_SaveAllDollarTemplates . . . 1 match
- ...ated Functions ==
.[[SDL_LoadDollarTemplates]]
.[[SDL_SaveDollarTemplate]]
----
[[CategoryAPI]], [[CategoryEvents]]
##See the Style Guide for instructions on editing the footer....
- SDL_RegisterEvents . . . 1 match
- ...FFFFFFF), but is clearer to write.
== Version ==
This function is available since SDL 2.0.0.
== Related Functions ==
.[[SDL_PushEvent]]
----
[[CategoryAPI]], [[CategoryEvents]]...
- SDL_RecordGesture . . . 1 match
- ...Related Functions ==
.[[SDL_GetTouchDevice]]
##Remove this section if empty
----
[[CategoryAPI]], [[CategoryEvents]]
##See the Style Guide for instructions on editing the footer....
- SDL_QuitRequested . . . 1 match
- ... in their event loop, too, without using this macro.
== Related Functions ==
.[[SDL_PollEvent]]
.[[SDL_PumpEvents]]
.[[SDL_WaitEvent]]
----
[[CategoryAPI]], [[CategoryEvents]]...
- SDL_QuitEvent . . . 1 match
- ...he discussion of SDL_QUIT]] for more details.
== Related Enumerations ==
.[[SDL_EventType]]
== Related Structures ==
.[[SDL_Event]]
----
[[CategoryStruct]], [[CategoryEvents]]...
- SDL_PushEvent . . . 1 match
- ...ode that also wants its own custom event types.
== Related Functions ==
.[[SDL_PeepEvents]]
.[[SDL_PollEvent]]
.[[SDL_RegisterEvents]]
----
[[CategoryAPI]], [[CategoryEvents]]...
- SDL_PumpEvents . . . 1 match
- ..., then you must call [[SDL_PumpEvents]]() to force an event queue update.
== Related Functions ==
.[[SDL_PollEvent]]
.[[SDL_WaitEvent]]
----
[[CategoryAPI]], [[CategoryEvents]]...
- SDL_PollEvent . . . 1 match
- ...
.[[SDL_GetEventFilter]]
.[[SDL_PeepEvents]]
.[[SDL_PushEvent]]
.[[SDL_SetEventFilter]]
.[[SDL_WaitEvent]]
.[[SDL_WaitEventTimeout]]
----
[[CategoryAPI]], [[CategoryEvents]]...
- SDL_PeepEvents . . . 1 match
- ...dy to be filtered when you call [[SDL_PeepEvents]]().
== Related Functions ==
. [[SDL_PollEvent]]
. [[SDL_PumpEvents]]
. [[SDL_PushEvent]]
----
[[CategoryAPI]], CategoryEvents...
- SDL_MultiGestureEvent . . . 1 match
- ...DME-gesture.md]]
== Related Enumerations ==
.[[SDL_EventType]]
== Related Structures ==
.[[SDL_DollarGestureEvent]]
.[[SDL_Event]]
----
[[CategoryStruct]], [[CategoryEvents]]...
- SDL_MouseWheelEvent . . . 1 match
- ...ted Enumerations ==
.[[SDL_EventType]]
== Related Structures ==
.[[SDL_Event]]
.[[SDL_MouseButtonEvent]]
.[[SDL_MouseMotionEvent]]
----
[[CategoryStruct]], [[CategoryEvents]]...
- SDL_MouseMotionEvent . . . 1 match
- ...[[SDL_MouseWheelEvent]]
== Related Functions ==
.[[SDL_GetMouseState]]
.[[SDL_GetRelativeMouseState]]
.[[SDL_SetRelativeMouseMode]]
----
[[CategoryStruct]], [[CategoryEvents]]...
