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Revision 7 as of 2010-02-01 02:51:04

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SDL 1.3 Roadmap

Introduction

This is a list of features which are in progress for the SDL 1.3 release. The features are organized by subsystem and assigned to developers.

Video

Complete

  • green

  • green

Required

  • ???: Implement landscape mode for iPhone port
  • Sam: Support for multiple displays
    • green

    • green

    • Linux
  • Sam: Support for selecting video mode refresh rate
    • green

    • green

    • Linux
  • ???: Add OpenGL 3.0 context support
  • Sam: Create API for clipboard support (check out PyGame)

  • Sam: Create flags for specifying foreign window event behavior

Wishlist

  • Create desktop video mode change notification
  • Add concept of viewport to fullscreen windows
  • Add support for synchronizing 2D updates with vblank (bug #406)
  • Support video modes with alpha channels
  • Support shaped windows
  • Support always-on-top window styles
  • Implement NET_WM_PING and NET_WM_PID/WM_CLIENT_MACHINE (http://standards.freedesktop.org/wm-spec/wm-spec-1.3.html#KILLINGWINDOWS)

  • Support desktop windows
    •         setAttribute(Qt::WA_X11NetWmWindowTypeDesktop);
              setWindowFlags(Qt::SplashScreen);
      
              Qt::WindowFlags flags = 0;
                  flags |= Qt::FramelessWindowHint;
                  flags |= Qt::Tool;
                  flags |= Qt::WindowStaysOnBottomHint;
      
  • Support multiple icon sizes (e.g. for Windows Vista)

Audio

Complete

  • green

Wishlist

  • PCM volume control

Event

Required

  • Sam: Add a timestamp to events
  • Sam: Add modifier state to key and button events

Wishlist

Mouse Input

Required

  • Ryan: Support for multiple mice
    • Q: What is the mapping of individual mice to pointers? Is there a "master pointer" that multiple mice share and then events for the individual mice? Is there a dual mode, where you have a single pointer that all mice affect, and you can switch to multiple pointers, each affected by a single mouse?
  • Sam: Support showing / hiding the cursor
  • Sam: Reimplement mouse grab support
    • Verify cursor location is correct when ungrabbed
    • Verify proper behavior with Vista DPI scaling

Wishlist

  • Sam: Support color cursors
  • Sam: Support animated cursors

Keyboard Input

Required

  • Add support for multiple keyboards (wishlist?)
  • green

    • Q: When you're enabling or disabling text events via keystroke, how do you ignore the text generated by the key that is toggling text input?
      • A: Key events are guaranteed to happen first
    • Q: How do you handle key repeat?
  • Sam/Jiang: Create IME API and support system IME interfaces
    • Windows
    • green

    • Linux
  • Sam: Add name to keysym and name to scancode lookup functions

Joystick Input

Required

  • green

    • green - need to fix building on cygwin32

    • green

    • green

Multi-touch Input

Required

  • ???: Create multi-touch input API

Multi-threading / CPU info

Complete

  • green

    • green

    • green

    • green

Required

  • Sam: Create API for thread priority
  • Sam: Create API for thread processor affinity

Timers

Required

  • Add higher precision timers for profiling

General

Required

  • Sam: Public license for SDL_compat.c, tests, and SDL_main*
  • Sam: Create extended set of (negative) error codes and have the API functions document and return them.
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