# CategoryAPIEnum ## Enums - [SDL_AssertState](SDL_AssertState) - [SDL_AudioStatus](SDL_AudioStatus) - [SDL_BlendFactor](SDL_BlendFactor) - [SDL_BlendMode](SDL_BlendMode) - [SDL_BlendOperation](SDL_BlendOperation) - [SDL_bool](SDL_bool) - [SDL_DisplayEventID](SDL_DisplayEventID) - [SDL_DisplayOrientation](SDL_DisplayOrientation) - [SDL_EventType](SDL_EventType) - [SDL_FlashOperation](SDL_FlashOperation) - [SDL_GameControllerAxis](SDL_GameControllerAxis) - [SDL_GameControllerBindType](SDL_GameControllerBindType) - [SDL_GameControllerButton](SDL_GameControllerButton) - [SDL_GLattr](SDL_GLattr) - [SDL_GLcontextFlag](SDL_GLcontextFlag) - [SDL_GLprofile](SDL_GLprofile) - [SDL_HintPriority](SDL_HintPriority) - [SDL_HitTestResult](SDL_HitTestResult) - [SDL_JoystickPowerLevel](SDL_JoystickPowerLevel) - [SDL_Keymod](SDL_Keymod) - [SDL_LOG_CATEGORY](SDL_LOG_CATEGORY) - [SDL_LogCategory](SDL_LogCategory) - [SDL_LogPriority](SDL_LogPriority) - [SDL_MessageBoxButtonFlags](SDL_MessageBoxButtonFlags) - [SDL_MessageBoxColorType](SDL_MessageBoxColorType) - [SDL_MessageBoxFlags](SDL_MessageBoxFlags) - [SDL_MouseWheelDirection](SDL_MouseWheelDirection) - [SDL_PixelFormatEnum](SDL_PixelFormatEnum) - [SDL_PowerState](SDL_PowerState) - [SDL_RendererFlags](SDL_RendererFlags) - [SDL_RendererFlip](SDL_RendererFlip) - [SDL_ScaleMode](SDL_ScaleMode) - [SDL_Scancode](SDL_Scancode) - [SDL_SensorType](SDL_SensorType) - [SDL_SystemCursor](SDL_SystemCursor) - [SDL_SYSWM_TYPE](SDL_SYSWM_TYPE) - [SDL_TextureAccess](SDL_TextureAccess) - [SDL_TextureModulate](SDL_TextureModulate) - [SDL_ThreadPriority](SDL_ThreadPriority) - [SDL_WindowEventID](SDL_WindowEventID) - [SDL_WindowFlags](SDL_WindowFlags) - [SDL_WinRT_DeviceFamily](SDL_WinRT_DeviceFamily) - [SDL_WinRT_Path](SDL_WinRT_Path) - [SDL_YUV_CONVERSION_MODE](SDL_YUV_CONVERSION_MODE)