====== (This is the legacy documentation for stable SDL2, the current stable version; [https://wiki.libsdl.org/SDL3/ SDL3] is the current development version.) ====== == Draft == '''THIS PAGE IS A WORK IN PROGRESS''' ... Please make edits to this page to improve it! = SDL_ControllerDeviceEvent = Controller device event structure (event.cdevice.*) == Header File == Defined in [SDL_events.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_events.h) == Syntax == typedef struct SDL_ControllerDeviceEvent { Uint32 type; /**< ::SDL_CONTROLLERDEVICEADDED, ::SDL_CONTROLLERDEVICEREMOVED, ::SDL_CONTROLLERDEVICEREMAPPED, or ::SDL_CONTROLLERSTEAMHANDLEUPDATED */ Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ Sint32 which; /**< The joystick device index for the ADDED event, instance id for the REMOVED or REMAPPED event */ } SDL_ControllerDeviceEvent; == Data Fields == {| |Uint32 |'''type''' |SDL_CONTROLLERDEVICEADDED, SDL_CONTROLLERDEVICEREMOVED or SDL_CONTROLLERDEVICEREMAPPED |- |Uint32 |'''timestamp''' |the timestamp of the event |- |Sint32 |'''which''' |the joystick device index for the SDL_CONTROLLERDEVICEADDED event or instance id for the SDL_CONTROLLERDEVICEREMOVED or SDL_CONTROLLERDEVICEREMAPPED event |} == Related Enumerations == :[[SDL_EventType]] == Related Structures == :[[SDL_Event]] ---- [[CategoryAPI]], [[CategoryAPIStruct]], [[CategoryStruct]], [[CategoryEvents]], [[CategoryDraft]]