====== (This is the legacy documentation for stable SDL2, the current stable version; [https://wiki.libsdl.org/SDL3/ SDL3] is the current development version.) ====== = SDL_CreateRenderer = Create a 2D rendering context for a window. == Syntax == SDL_Renderer * SDL_CreateRenderer(SDL_Window * window, int index, Uint32 flags); == Function Parameters == {| |'''window''' |the window where rendering is displayed |- |'''index''' |the index of the rendering driver to initialize, or -1 to initialize the first one supporting the requested flags |- |'''flags''' |0, or one or more [[SDL_RendererFlags]] OR'd together |} == Return Value == Returns a valid rendering context or NULL if there was an error; call [[SDL_GetError]]() for more information. == Version == This function is available since SDL 2.0.0. == Related Functions == :[[SDL_CreateSoftwareRenderer]] :[[SDL_DestroyRenderer]] :[[SDL_GetNumRenderDrivers]] :[[SDL_GetRendererInfo]] ---- [[CategoryAPI]]