###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_DisplayOrientation Display orientation ## Header File Defined in [SDL_video.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_video.h) ## Syntax ```c typedef enum SDL_DisplayOrientation { SDL_ORIENTATION_UNKNOWN, /**< The display orientation can't be determined */ SDL_ORIENTATION_LANDSCAPE, /**< The display is in landscape mode, with the right side up, relative to portrait mode */ SDL_ORIENTATION_LANDSCAPE_FLIPPED, /**< The display is in landscape mode, with the left side up, relative to portrait mode */ SDL_ORIENTATION_PORTRAIT, /**< The display is in portrait mode */ SDL_ORIENTATION_PORTRAIT_FLIPPED /**< The display is in portrait mode, upside down */ } SDL_DisplayOrientation; ``` ---- [CategoryAPI](CategoryAPI), [CategoryAPIEnum](CategoryAPIEnum)