SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Get the EGL surface associated with the window.


SDL_EGLSurface SDL_EGL_GetWindowEGLSurface(SDL_Window * window);

Return Value

Returns the EGLSurface pointer associated with the window, or NULL on failure.


This function is available since SDL 3.0.0.


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