SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)


Send a controller specific effect packet


int SDL_GameControllerSendEffect(SDL_GameController *gamecontroller, const void *data, int size);

Function Parameters

gamecontroller The controller to affect
data The data to send to the controller
size The size of the data to send to the controller

Return Value

Returns 0, or -1 if this controller or driver doesn't support effect packets


This function is available since SDL 2.0.16.


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