###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_GetDisplayBounds Get the desktop area represented by a display. ## Header File Defined in [SDL_video.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_video.h) ## Syntax ```c int SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect); ``` ## Function Parameters | | | | -------------------- | -------------------------------------------------------------------- | | **displayIndex** | the index of the display to query | | **rect** | the [SDL_Rect](SDL_Rect) structure filled in with the display bounds | ## Return Value Returns 0 on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks The primary display (`displayIndex` zero) is always located at 0,0. ## Version This function is available since SDL 2.0.0. ## See Also * [SDL_GetNumVideoDisplays](SDL_GetNumVideoDisplays) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)