# SDL_GetSurfaceBlendMode
Get the blend mode used for blit operations.
## Header File
Defined in [SDL_surface.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_surface.h)
## Syntax
```c
int SDL_GetSurfaceBlendMode(SDL_Surface * surface,
SDL_BlendMode *blendMode);
```
## Function Parameters
| | | |
| -------------------------------- | ------------- | -------------------------------------------------------------------- |
| [SDL_Surface](SDL_Surface) * | **surface** | the [SDL_Surface](SDL_Surface) structure to query. |
| [SDL_BlendMode](SDL_BlendMode) * | **blendMode** | a pointer filled in with the current [SDL_BlendMode](SDL_BlendMode). |
## Return Value
(int) Returns 0 on success or a negative error code on failure; call
[SDL_GetError](SDL_GetError)() for more information.
## Version
This function is available since SDL 2.0.0.
## See Also
- [SDL_SetSurfaceBlendMode](SDL_SetSurfaceBlendMode)
----
[CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategorySurface](CategorySurface)