###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_GetWindowMouseRect Get the mouse confinement rectangle of a window. ## Header File Defined in [SDL_video.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_video.h) ## Syntax ```c const SDL_Rect * SDL_GetWindowMouseRect(SDL_Window * window); ``` ## Function Parameters | | | | -------------- | ------------------- | | **window** | The window to query | ## Return Value Returns A pointer to the mouse confinement rectangle of a window, or NULL if there isn't one. ## Version This function is available since SDL 2.0.18. ## See Also * [SDL_SetWindowMouseRect](SDL_SetWindowMouseRect) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)