###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_GetWindowMouseRect Get the mouse confinement rectangle of a window. ## Header File Defined in [SDL_video.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_video.h) ## Syntax ```c const SDL_Rect * SDL_GetWindowMouseRect(SDL_Window * window); ``` ## Function Parameters | | | | | -------------------------- | ---------- | -------------------- | | [SDL_Window](SDL_Window) * | **window** | The window to query. | ## Return Value (const [SDL_Rect](SDL_Rect) *) Returns A pointer to the mouse confinement rectangle of a window, or NULL if there isn't one. ## Version This function is available since SDL 2.0.18. ## See Also - [SDL_SetWindowMouseRect](SDL_SetWindowMouseRect) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryVideo](CategoryVideo)