###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_RenderFillRectF Fill a rectangle on the current rendering target with the drawing color at subpixel precision. ## Header File Defined in [SDL_render.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_render.h) ## Syntax ```c int SDL_RenderFillRectF(SDL_Renderer * renderer, const SDL_FRect * rect); ``` ## Function Parameters | | | | | ------------------------------ | ------------ | -------------------------------------------------------------------------------- | | [SDL_Renderer](SDL_Renderer) * | **renderer** | The renderer which should fill a rectangle. | | const [SDL_FRect](SDL_FRect) * | **rect** | A pointer to the destination rectangle, or NULL for the entire rendering target. | ## Return Value (int) Return 0 on success, or -1 on error. ## Version This function is available since SDL 2.0.10. ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryRender](CategoryRender)