###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_RenderFillRects Fill some number of rectangles on the current rendering target with the drawing color. ## Header File Defined in [SDL_render.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_render.h), but apps should _only_ `#include "SDL.h"`! ## Syntax ```c int SDL_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect * rects, int count); ``` ## Function Parameters | | | | ---------------- | ------------------------------------------------------------------------------------ | | **renderer** | the rendering context | | **rects** | an array of [SDL_Rect](SDL_Rect) structures representing the rectangles to be filled | | **count** | the number of rectangles | ## Return Value Returns 0 on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 2.0.0. ## See Also * [SDL_RenderDrawLine](SDL_RenderDrawLine) * [SDL_RenderDrawLines](SDL_RenderDrawLines) * [SDL_RenderDrawPoint](SDL_RenderDrawPoint) * [SDL_RenderDrawPoints](SDL_RenderDrawPoints) * [SDL_RenderDrawRect](SDL_RenderDrawRect) * [SDL_RenderDrawRects](SDL_RenderDrawRects) * [SDL_RenderFillRect](SDL_RenderFillRect) * [SDL_RenderPresent](SDL_RenderPresent) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)