###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_RenderGetViewport Get the drawing area for the current target. ## Header File Defined in [SDL_render.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_render.h), but apps should _only_ `#include "SDL.h"`! ## Syntax ```c void SDL_RenderGetViewport(SDL_Renderer * renderer, SDL_Rect * rect); ``` ## Function Parameters | | | | ---------------- | ------------------------------------------------------------------------- | | **renderer** | the rendering context | | **rect** | an [SDL_Rect](SDL_Rect) structure filled in with the current drawing area | ## Version This function is available since SDL 2.0.0. ## See Also * [SDL_RenderSetViewport](SDL_RenderSetViewport) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)