= SDL_RendererFlip = An enumeration of flags that can be used in the flip parameter for [[SDL_RenderCopyEx]]. == Values == {| |SDL_FLIP_NONE |do not flip |- |SDL_FLIP_HORIZONTAL |flip horizontally |- |SDL_FLIP_VERTICAL |flip vertically |} == Code Examples == /* casts may be necessary for some compiler settings or languages (e.g. C++) */ SDL_RendererFlip flip = SDL_FLIP_HORIZONTAL | SDL_FLIP_VERTICAL; SDL_RenderCopyEx(renderer, texture, &srcrect, &dstrect, angle, ¢er, flip); == Remarks == If you want to do a diagonal flip (both horizontal and vertical), use bitwise or ('|' operator). == Related Functions == :[[SDL_RenderCopyEx]] ---- [[CategoryEnum]], [[CategoryRender]]