###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_SetRenderDrawBlendMode Set the blend mode used for drawing operations (Fill and Line). ## Header File Defined in [SDL_render.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_render.h) ## Syntax ```c int SDL_SetRenderDrawBlendMode(SDL_Renderer * renderer, SDL_BlendMode blendMode); ``` ## Function Parameters | | | | ----------------- | ------------------------------------------------------ | | **renderer** | the rendering context | | **blendMode** | the [SDL_BlendMode](SDL_BlendMode) to use for blending | ## Return Value Returns 0 on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks If the blend mode is not supported, the closest supported mode is chosen. ## Version This function is available since SDL 2.0.0. ## See Also * [SDL_GetRenderDrawBlendMode](SDL_GetRenderDrawBlendMode) * [SDL_RenderDrawLine](SDL_RenderDrawLine) * [SDL_RenderDrawLines](SDL_RenderDrawLines) * [SDL_RenderDrawPoint](SDL_RenderDrawPoint) * [SDL_RenderDrawPoints](SDL_RenderDrawPoints) * [SDL_RenderDrawRect](SDL_RenderDrawRect) * [SDL_RenderDrawRects](SDL_RenderDrawRects) * [SDL_RenderFillRect](SDL_RenderFillRect) * [SDL_RenderFillRects](SDL_RenderFillRects) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)