== Draft == '''THIS PAGE IS A WORK IN PROGRESS''' ... Please make edits to this page to improve it! = SDL_Texture = A structure that contains an efficient, driver-specific representation of pixel data. == Related Functions == :[[SDL_CreateTexture]] :[[SDL_CreateTextureFromSurface]] :[[SDL_DestroyTexture]] :[[SDL_GetTextureAlphaMod]] :[[SDL_GetTextureBlendMode]] :[[SDL_GetTextureColorMod]] :[[SDL_LockTexture]] :[[SDL_QueryTexture]] :[[SDL_RenderCopy]] :[[SDL_SetTextureAlphaMod]] :[[SDL_SetTextureBlendMode]] :[[SDL_SetTextureColorMod]] :[[SDL_UnlockTexture]] :[[SDL_UpdateTexture]] ---- CategoryStruct, CategoryRender, [[CategoryDraft]]