SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)


Calculate the union of two rectangles with float precision.


void SDL_UnionFRect(const SDL_FRect * A,
                    const SDL_FRect * B,
                    SDL_FRect * result);

Function Parameters

A an SDL_FRect structure representing the first rectangle
B an SDL_FRect structure representing the second rectangle
result an SDL_FRect structure filled in with the union of rectangles A and B


This function is available since SDL 2.0.22.


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