# CategoryError Simple error message routines for SDL. Most apps will interface with these APIs in exactly one function: when almost any SDL function call reports failure, you can get a human-readable string of the problem from [SDL_GetError](SDL_GetError)(). These strings are maintained per-thread, and apps are welcome to set their own errors, which is popular when building libraries on top of SDL for other apps to consume. These strings are set by calling [SDL_SetError](SDL_SetError)(). A common usage pattern is to have a function that returns true for success and false for failure, and do this when something fails: ```c if (something_went_wrong) { return SDL_SetError("The thing broke in this specific way: %d", errcode); } ``` It's also common to just return `false` in this case if the failing thing is known to call [SDL_SetError](SDL_SetError)(), so errors simply propagate through. ## Functions - [SDL_ClearError](SDL_ClearError) - [SDL_GetError](SDL_GetError) - [SDL_OutOfMemory](SDL_OutOfMemory) - [SDL_SetError](SDL_SetError) - [SDL_SetErrorV](SDL_SetErrorV) ## Datatypes - (none.) ## Structs - (none.) ## Enums - (none.) ## Macros - (none.) ---- [CategoryAPICategory](CategoryAPICategory)