# CategoryEvents Event queue management. ## Functions - [SDL_AddEventWatch](SDL_AddEventWatch) - [SDL_AllocateTemporaryMemory](SDL_AllocateTemporaryMemory) - [SDL_ClaimTemporaryMemory](SDL_ClaimTemporaryMemory) - [SDL_DelEventWatch](SDL_DelEventWatch) - [SDL_EventEnabled](SDL_EventEnabled) - [SDL_FilterEvents](SDL_FilterEvents) - [SDL_FlushEvent](SDL_FlushEvent) - [SDL_FlushEvents](SDL_FlushEvents) - [SDL_FreeTemporaryMemory](SDL_FreeTemporaryMemory) - [SDL_GetEventFilter](SDL_GetEventFilter) - [SDL_HasEvent](SDL_HasEvent) - [SDL_HasEvents](SDL_HasEvents) - [SDL_PeepEvents](SDL_PeepEvents) - [SDL_PollEvent](SDL_PollEvent) - [SDL_PumpEvents](SDL_PumpEvents) - [SDL_PushEvent](SDL_PushEvent) - [SDL_RegisterEvents](SDL_RegisterEvents) - [SDL_SetEventEnabled](SDL_SetEventEnabled) - [SDL_SetEventFilter](SDL_SetEventFilter) - [SDL_WaitEvent](SDL_WaitEvent) - [SDL_WaitEventTimeout](SDL_WaitEventTimeout) ## Datatypes - [SDL_EventFilter](SDL_EventFilter) ## Structs - [SDL_AudioDeviceEvent](SDL_AudioDeviceEvent) - [SDL_CameraDeviceEvent](SDL_CameraDeviceEvent) - [SDL_ClipboardEvent](SDL_ClipboardEvent) - [SDL_CommonEvent](SDL_CommonEvent) - [SDL_DisplayEvent](SDL_DisplayEvent) - [SDL_DropEvent](SDL_DropEvent) - [SDL_Event](SDL_Event) - [SDL_GamepadAxisEvent](SDL_GamepadAxisEvent) - [SDL_GamepadButtonEvent](SDL_GamepadButtonEvent) - [SDL_GamepadDeviceEvent](SDL_GamepadDeviceEvent) - [SDL_GamepadSensorEvent](SDL_GamepadSensorEvent) - [SDL_GamepadTouchpadEvent](SDL_GamepadTouchpadEvent) - [SDL_JoyAxisEvent](SDL_JoyAxisEvent) - [SDL_JoyBallEvent](SDL_JoyBallEvent) - [SDL_JoyBatteryEvent](SDL_JoyBatteryEvent) - [SDL_JoyButtonEvent](SDL_JoyButtonEvent) - [SDL_JoyDeviceEvent](SDL_JoyDeviceEvent) - [SDL_JoyHatEvent](SDL_JoyHatEvent) - [SDL_KeyboardDeviceEvent](SDL_KeyboardDeviceEvent) - [SDL_KeyboardEvent](SDL_KeyboardEvent) - [SDL_MouseButtonEvent](SDL_MouseButtonEvent) - [SDL_MouseDeviceEvent](SDL_MouseDeviceEvent) - [SDL_MouseMotionEvent](SDL_MouseMotionEvent) - [SDL_MouseWheelEvent](SDL_MouseWheelEvent) - [SDL_PenButtonEvent](SDL_PenButtonEvent) - [SDL_PenMotionEvent](SDL_PenMotionEvent) - [SDL_PenTipEvent](SDL_PenTipEvent) - [SDL_QuitEvent](SDL_QuitEvent) - [SDL_SensorEvent](SDL_SensorEvent) - [SDL_TextEditingCandidatesEvent](SDL_TextEditingCandidatesEvent) - [SDL_TextEditingEvent](SDL_TextEditingEvent) - [SDL_TextInputEvent](SDL_TextInputEvent) - [SDL_TouchFingerEvent](SDL_TouchFingerEvent) - [SDL_UserEvent](SDL_UserEvent) - [SDL_WindowEvent](SDL_WindowEvent) ## Enums - [SDL_EventType](SDL_EventType) ## Macros - [SDL_PRESSED](SDL_PRESSED) - [SDL_RELEASED](SDL_RELEASED) ---- [CategoryAPICategory](CategoryAPICategory)