# SDL_CloseCamera Use this function to shut down camera processing and close the camera device. ## Header File Defined in [<SDL3/SDL_camera.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_camera.h) ## Syntax ```c void SDL_CloseCamera(SDL_Camera *camera); ``` ## Function Parameters | | | | | -------------------------- | ---------- | --------------------- | | [SDL_Camera](SDL_Camera) * | **camera** | opened camera device. | ## Thread Safety It is safe to call this function from any thread, but no thread may reference `device` once this function is called. ## Version This function is available since SDL 3.2.0. ## See Also - [SDL_OpenCamera](SDL_OpenCamera) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryCamera](CategoryCamera)