###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_CreateAudioStream Create a new audio stream. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_audio.h) ## Syntax ```c SDL_AudioStream* SDL_CreateAudioStream(const SDL_AudioSpec *src_spec, const SDL_AudioSpec *dst_spec); ``` ## Function Parameters | | | | ---------------- | -------------------------------------- | | **src_spec** | The format details of the input audio | | **dst_spec** | The format details of the output audio | ## Return Value Returns a new audio stream on success, or NULL on failure. ## Thread Safety It is safe to call this function from any thread. ## Version This function is available since SDL 3.0.0. ## See Also - [SDL_PutAudioStreamData](SDL_PutAudioStreamData) - [SDL_GetAudioStreamData](SDL_GetAudioStreamData) - [SDL_GetAudioStreamAvailable](SDL_GetAudioStreamAvailable) - [SDL_FlushAudioStream](SDL_FlushAudioStream) - [SDL_ClearAudioStream](SDL_ClearAudioStream) - [SDL_ChangeAudioStreamOutput](SDL_ChangeAudioStreamOutput) - [SDL_DestroyAudioStream](SDL_DestroyAudioStream) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryAudio](CategoryAudio)