# SDL_DestroyPalette Free a palette created with [SDL_CreatePalette](SDL_CreatePalette)(). ## Header File Defined in [<SDL3/SDL_pixels.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_pixels.h) ## Syntax ```c void SDL_DestroyPalette(SDL_Palette *palette); ``` ## Function Parameters | | | | | ---------------------------- | ----------- | ----------------------------------------------------- | | [SDL_Palette](SDL_Palette) * | **palette** | the [SDL_Palette](SDL_Palette) structure to be freed. | ## Thread Safety It is safe to call this function from any thread, as long as the palette is not modified or destroyed in another thread. ## Version This function is available since SDL 3.2.0. ## See Also - [SDL_CreatePalette](SDL_CreatePalette) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryPixels](CategoryPixels)