###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GPUBufferCreateInfo A structure specifying the parameters of a buffer. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_gpu.h) ## Syntax ```c typedef struct SDL_GPUBufferCreateInfo { SDL_GPUBufferUsageFlags usage; /**< How the buffer is intended to be used by the client. */ Uint32 size; /**< The size in bytes of the buffer. */ SDL_PropertiesID props; /**< A properties ID for extensions. Should be 0 if no extensions are needed. */ } SDL_GPUBufferCreateInfo; ``` ## Remarks Usage flags can be bitwise OR'd together for combinations of usages. Note that certain combinations are invalid, for example VERTEX and INDEX. ## Version This struct is available since SDL 3.0.0 ## See Also - [SDL_CreateGPUBuffer](SDL_CreateGPUBuffer) ---- [CategoryAPI](CategoryAPI), [CategoryAPIStruct](CategoryAPIStruct), [CategoryGPU](CategoryGPU)