###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_GPUComputePipeline An opaque handle representing a compute pipeline. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_gpu.h) ## Syntax ```c typedef struct SDL_GPUComputePipeline SDL_GPUComputePipeline; ``` ## Remarks Used during compute passes. ## Version This struct is available since SDL 3.1.3 ## See Also - [SDL_CreateGPUComputePipeline](SDL_CreateGPUComputePipeline) - [SDL_BindGPUComputePipeline](SDL_BindGPUComputePipeline) - [SDL_ReleaseGPUComputePipeline](SDL_ReleaseGPUComputePipeline) ---- [CategoryAPI](CategoryAPI), [CategoryAPIDatatype](CategoryAPIDatatype), [CategoryGPU](CategoryGPU)