# SDL_GPUFence

An opaque handle representing a fence.

## Header File

Defined in [<SDL3/SDL_gpu.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_gpu.h)

## Syntax

```c
typedef struct SDL_GPUFence SDL_GPUFence;
```

## Version

This struct is available since SDL 3.2.0.

## See Also

- [SDL_SubmitGPUCommandBufferAndAcquireFence](SDL_SubmitGPUCommandBufferAndAcquireFence)
- [SDL_QueryGPUFence](SDL_QueryGPUFence)
- [SDL_WaitForGPUFences](SDL_WaitForGPUFences)
- [SDL_ReleaseGPUFence](SDL_ReleaseGPUFence)

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[CategoryAPI](CategoryAPI), [CategoryAPIDatatype](CategoryAPIDatatype), [CategoryGPU](CategoryGPU)