# SDL_GPUShaderStage

Specifies which stage a shader program corresponds to.

## Header File

Defined in [<SDL3/SDL_gpu.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_gpu.h)

## Syntax

```c
typedef enum SDL_GPUShaderStage
{
    SDL_GPU_SHADERSTAGE_VERTEX,
    SDL_GPU_SHADERSTAGE_FRAGMENT
} SDL_GPUShaderStage;
```

## Version

This enum is available since SDL 3.2.0.

## See Also

- [SDL_CreateGPUShader](SDL_CreateGPUShader)

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[CategoryAPI](CategoryAPI), [CategoryAPIEnum](CategoryAPIEnum), [CategoryGPU](CategoryGPU)