###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GPUTransferBufferCreateInfo A structure specifying the parameters of a transfer buffer. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_gpu.h) ## Syntax ```c typedef struct SDL_GPUTransferBufferCreateInfo { SDL_GPUTransferBufferUsage usage; /**< How the transfer buffer is intended to be used by the client. */ Uint32 size; /**< The size in bytes of the transfer buffer. */ SDL_PropertiesID props; /**< A properties ID for extensions. Should be 0 if no extensions are needed. */ } SDL_GPUTransferBufferCreateInfo; ``` ## Version This struct is available since SDL 3.0.0 ## See Also - [SDL_CreateGPUTransferBuffer](SDL_CreateGPUTransferBuffer) ---- [CategoryAPI](CategoryAPI), [CategoryAPIStruct](CategoryAPIStruct), [CategoryGPU](CategoryGPU)