# SDL_GPUTransferBufferLocation

A structure specifying a location in a transfer buffer.

## Header File

Defined in [<SDL3/SDL_gpu.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_gpu.h)

## Syntax

```c
typedef struct SDL_GPUTransferBufferLocation
{
    SDL_GPUTransferBuffer *transfer_buffer;  /**< The transfer buffer used in the transfer operation. */
    Uint32 offset;                           /**< The starting byte of the buffer data in the transfer buffer. */
} SDL_GPUTransferBufferLocation;
```

## Remarks

Used when transferring buffer data to or from a transfer buffer.

## Version

This struct is available since SDL 3.2.0.

## See Also

- [SDL_UploadToGPUBuffer](SDL_UploadToGPUBuffer)
- [SDL_DownloadFromGPUBuffer](SDL_DownloadFromGPUBuffer)

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[CategoryAPI](CategoryAPI), [CategoryAPIStruct](CategoryAPIStruct), [CategoryGPU](CategoryGPU)