###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GPUTransferBufferUsage Specifies how a transfer buffer is intended to be used by the client. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_gpu.h) ## Syntax ```c typedef enum SDL_GPUTransferBufferUsage { SDL_GPU_TRANSFERBUFFERUSAGE_UPLOAD, SDL_GPU_TRANSFERBUFFERUSAGE_DOWNLOAD } SDL_GPUTransferBufferUsage; ``` ## Remarks Note that mapping and copying FROM an upload transfer buffer or TO a download transfer buffer is undefined behavior. ## Version This enum is available since SDL 3.0.0 ## See Also - [SDL_CreateGPUTransferBuffer](SDL_CreateGPUTransferBuffer) ---- [CategoryAPI](CategoryAPI), [CategoryAPIEnum](CategoryAPIEnum), [CategoryGPU](CategoryGPU)