###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GetCameraName Get the human-readable device name for a camera. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_camera.h) ## Syntax ```c const char * SDL_GetCameraName(SDL_CameraID instance_id); ``` ## Function Parameters | | | | | ---------------------------- | --------------- | ------------------------------ | | [SDL_CameraID](SDL_CameraID) | **instance_id** | the camera device instance ID. | ## Return Value (const char *) Returns a human-readable device name or NULL on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Thread Safety It is safe to call this function from any thread. ## Version This function is available since SDL 3.0.0. ## See Also - [SDL_GetCameras](SDL_GetCameras) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryCamera](CategoryCamera)