###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GetDirect3D9AdapterIndex Get the D3D9 adapter index that matches the specified display. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h) ## Syntax ```c int SDL_GetDirect3D9AdapterIndex(SDL_DisplayID displayID); ``` ## Function Parameters | | | | | ------------------------------ | ------------- | ------------------------------------- | | [SDL_DisplayID](SDL_DisplayID) | **displayID** | the instance of the display to query. | ## Return Value (int) Returns the D3D9 adapter index on success or -1 on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks The returned adapter index can be passed to `IDirect3D9::CreateDevice` and controls on which monitor a full screen application will appear. ## Version This function is available since SDL 3.0.0. ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategorySystem](CategorySystem)