# SDL_GetJoystickConnectionState Get the connection state of a joystick. ## Header File Defined in [<SDL3/SDL_joystick.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_joystick.h) ## Syntax ```c SDL_JoystickConnectionState SDL_GetJoystickConnectionState(SDL_Joystick *joystick); ``` ## Function Parameters | | | | | ------------------------------ | ------------ | ---------------------- | | [SDL_Joystick](SDL_Joystick) * | **joystick** | the joystick to query. | ## Return Value ([SDL_JoystickConnectionState](SDL_JoystickConnectionState)) Returns the connection state on success or [`SDL_JOYSTICK_CONNECTION_INVALID`](SDL_JOYSTICK_CONNECTION_INVALID) on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 3.2.0. ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryJoystick](CategoryJoystick)