# SDL_GetJoystickName

Get the implementation dependent name of a joystick.

## Header File

Defined in [<SDL3/SDL_joystick.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_joystick.h)

## Syntax

```c
const char * SDL_GetJoystickName(SDL_Joystick *joystick);
```

## Function Parameters

|                                |              |                                                                                        |
| ------------------------------ | ------------ | -------------------------------------------------------------------------------------- |
| [SDL_Joystick](SDL_Joystick) * | **joystick** | the [SDL_Joystick](SDL_Joystick) obtained from [SDL_OpenJoystick](SDL_OpenJoystick)(). |

## Return Value

(const char *) Returns the name of the selected joystick. If no name can be
found, this function returns NULL; call [SDL_GetError](SDL_GetError)() for
more information.

## Version

This function is available since SDL 3.2.0.

## See Also

- [SDL_GetJoystickNameForID](SDL_GetJoystickNameForID)

----
[CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryJoystick](CategoryJoystick)