###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GetJoystickPlayerIndex Get the player index of an opened joystick. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_joystick.h) ## Syntax ```c int SDL_GetJoystickPlayerIndex(SDL_Joystick *joystick); ``` ## Function Parameters | | | | ---------------- | ------------------------------------------------------------------------------------- | | **joystick** | the [SDL_Joystick](SDL_Joystick) obtained from [SDL_OpenJoystick](SDL_OpenJoystick)() | ## Return Value Returns the player index, or -1 if it's not available. ## Remarks For XInput controllers this returns the XInput user index. Many joysticks will not be able to supply this information. ## Version This function is available since SDL 3.0.0. ## See Also - [SDL_SetJoystickPlayerIndex](SDL_SetJoystickPlayerIndex) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryJoystick](CategoryJoystick)