# SDL_GetJoystickProduct

Get the USB product ID of an opened joystick, if available.

## Header File

Defined in [<SDL3/SDL_joystick.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_joystick.h)

## Syntax

```c
Uint16 SDL_GetJoystickProduct(SDL_Joystick *joystick);
```

## Function Parameters

|                                |              |                                                                                        |
| ------------------------------ | ------------ | -------------------------------------------------------------------------------------- |
| [SDL_Joystick](SDL_Joystick) * | **joystick** | the [SDL_Joystick](SDL_Joystick) obtained from [SDL_OpenJoystick](SDL_OpenJoystick)(). |

## Return Value

([Uint16](Uint16)) Returns the USB product ID of the selected joystick, or
0 if unavailable.

## Remarks

If the product ID isn't available this function returns 0.

## Version

This function is available since SDL 3.2.0.

## See Also

- [SDL_GetJoystickProductForID](SDL_GetJoystickProductForID)

----
[CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryJoystick](CategoryJoystick)