###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GetKeyName Get a human-readable name for a key. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_keyboard.h) ## Syntax ```c const char * SDL_GetKeyName(SDL_Keycode key); ``` ## Function Parameters | | | | | -------------------------- | ------- | ------------------------------------------------ | | [SDL_Keycode](SDL_Keycode) | **key** | the desired [SDL_Keycode](SDL_Keycode) to query. | ## Return Value (const char *) Returns a UTF-8 encoded string of the key name. ## Remarks Both lowercase and uppercase alphabetic keycodes have uppercase names, e.g. [SDL_Keycode](SDL_Keycode) 'a' and 'A' both have the name "A". If the key doesn't have a name, this function returns an empty string (""). ## Version This function is available since SDL 3.0.0. ## See Also - [SDL_GetKeyFromName](SDL_GetKeyFromName) - [SDL_GetKeyFromScancode](SDL_GetKeyFromScancode) - [SDL_GetScancodeFromKey](SDL_GetScancodeFromKey) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryKeyboard](CategoryKeyboard)