# SDL_GetRenderScale Get the drawing scale for the current target. ## Header File Defined in [<SDL3/SDL_render.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_render.h) ## Syntax ```c bool SDL_GetRenderScale(SDL_Renderer *renderer, float *scaleX, float *scaleY); ``` ## Function Parameters | | | | | ------------------------------ | ------------ | ------------------------------------------------------- | | [SDL_Renderer](SDL_Renderer) * | **renderer** | the rendering context. | | float * | **scaleX** | a pointer filled in with the horizontal scaling factor. | | float * | **scaleY** | a pointer filled in with the vertical scaling factor. | ## Return Value (bool) Returns true on success or false on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks Each render target has its own scale. This function gets the scale for the current render target. ## Thread Safety This function should only be called on the main thread. ## Version This function is available since SDL 3.2.0. ## See Also - [SDL_SetRenderScale](SDL_SetRenderScale) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryRender](CategoryRender)