###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_GetScancodeFromKey Get the scancode corresponding to the given key code according to the current keyboard layout. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_keyboard.h) ## Syntax ```c SDL_Scancode SDL_GetScancodeFromKey(SDL_Keycode key, SDL_Keymod *modstate); ``` ## Function Parameters | | | | | -------------------------- | ------------ | ----------------------------------------------------------------------------------------------------- | | [SDL_Keycode](SDL_Keycode) | **key** | the desired [SDL_Keycode](SDL_Keycode) to query. | | [SDL_Keymod](SDL_Keymod) * | **modstate** | a pointer to the modifier state that would be used when the scancode generates this key, may be NULL. | ## Return Value ([SDL_Scancode](SDL_Scancode)) Returns the [SDL_Scancode](SDL_Scancode) that corresponds to the given [SDL_Keycode](SDL_Keycode). ## Remarks Note that there may be multiple scancode+modifier states that can generate this keycode, this will just return the first one found. ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_GetKeyFromScancode](SDL_GetKeyFromScancode) - [SDL_GetScancodeName](SDL_GetScancodeName) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryKeyboard](CategoryKeyboard)