# SDL_GetSurfaceClipRect Get the clipping rectangle for a surface. ## Header File Defined in [<SDL3/SDL_surface.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_surface.h) ## Syntax ```c bool SDL_GetSurfaceClipRect(SDL_Surface *surface, SDL_Rect *rect); ``` ## Function Parameters | | | | | ---------------------------- | ----------- | ---------------------------------------------------------------------------------------- | | [SDL_Surface](SDL_Surface) * | **surface** | the [SDL_Surface](SDL_Surface) structure representing the surface to be clipped. | | [SDL_Rect](SDL_Rect) * | **rect** | an [SDL_Rect](SDL_Rect) structure filled in with the clipping rectangle for the surface. | ## Return Value (bool) Returns true on success or false on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks When `surface` is the destination of a blit, only the area within the clip rectangle is drawn into. ## Thread Safety This function is not thread safe. ## Version This function is available since SDL 3.2.0. ## See Also - [SDL_SetSurfaceClipRect](SDL_SetSurfaceClipRect) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategorySurface](CategorySurface)