###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_HINT_JOYSTICK_WGI A variable controlling whether Windows.Gaming.Input should be used for controller handling. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_hints.h) ## Syntax ```c #define SDL_HINT_JOYSTICK_WGI "SDL_JOYSTICK_WGI" ``` ## Remarks The variable can be set to the following values: - "0": WGI is not used. - "1": WGI is used. (default) This hint should be set before SDL is initialized. ## Version This hint is available since SDL 3.0.0. ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)