# SDL_HasMouse Return whether a mouse is currently connected. ## Header File Defined in [<SDL3/SDL_mouse.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_mouse.h) ## Syntax ```c bool SDL_HasMouse(void); ``` ## Return Value (bool) Returns true if a mouse is connected, false otherwise. ## Thread Safety This function should only be called on the main thread. ## Version This function is available since SDL 3.2.0. ## See Also - [SDL_GetMice](SDL_GetMice) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryMouse](CategoryMouse)