###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_JoystickID This is a unique ID for a joystick for the time it is connected to the system, and is never reused for the lifetime of the application. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_joystick.h) ## Syntax ```c typedef Uint32 SDL_JoystickID; ``` ## Remarks If the joystick is disconnected and reconnected, it will get a new ID. The value 0 is an invalid ID. ## Version This datatype is available since SDL 3.0.0. ---- [CategoryAPI](CategoryAPI), [CategoryAPIDatatype](CategoryAPIDatatype), [CategoryJoystick](CategoryJoystick)