# SDL_LoadFile Load all the data from a file path. ## Header File Defined in [<SDL3/SDL_iostream.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_iostream.h) ## Syntax ```c void * SDL_LoadFile(const char *file, size_t *datasize); ``` ## Function Parameters | | | | | ------------ | ------------ | ------------------------------------------------- | | const char * | **file** | the path to read all available data from. | | size_t * | **datasize** | if not NULL, will store the number of bytes read. | ## Return Value (void *) Returns the data or NULL on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks The data is allocated with a zero byte at the end (null terminated) for convenience. This extra byte is not included in the value reported via `datasize`. The data should be freed with [SDL_free](SDL_free)(). ## Thread Safety This function is not thread safe. ## Version This function is available since SDL 3.2.0. ## See Also - [SDL_LoadFile_IO](SDL_LoadFile_IO) - [SDL_SaveFile](SDL_SaveFile) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryIOStream](CategoryIOStream)