# SDL_ScaleSurface Creates a new surface identical to the existing surface, scaled to the desired size. ## Header File Defined in [<SDL3/SDL_surface.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_surface.h) ## Syntax ```c SDL_Surface * SDL_ScaleSurface(SDL_Surface *surface, int width, int height, SDL_ScaleMode scaleMode); ``` ## Function Parameters | | | | | ------------------------------ | ------------- | ---------------------------------------------- | | [SDL_Surface](SDL_Surface) * | **surface** | the surface to duplicate and scale. | | int | **width** | the width of the new surface. | | int | **height** | the height of the new surface. | | [SDL_ScaleMode](SDL_ScaleMode) | **scaleMode** | the [SDL_ScaleMode](SDL_ScaleMode) to be used. | ## Return Value ([SDL_Surface](SDL_Surface) *) Returns a copy of the surface or NULL on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks The returned surface should be freed with [SDL_DestroySurface](SDL_DestroySurface)(). ## Thread Safety This function is not thread safe. ## Version This function is available since SDL 3.2.0. ## See Also - [SDL_DestroySurface](SDL_DestroySurface) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategorySurface](CategorySurface)