# SDL_SetHapticGain

Set the global gain of the specified haptic device.

## Header File

Defined in [<SDL3/SDL_haptic.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_haptic.h)

## Syntax

```c
bool SDL_SetHapticGain(SDL_Haptic *haptic, int gain);
```

## Function Parameters

|                            |            |                                                                  |
| -------------------------- | ---------- | ---------------------------------------------------------------- |
| [SDL_Haptic](SDL_Haptic) * | **haptic** | the [SDL_Haptic](SDL_Haptic) device to set the gain on.          |
| int                        | **gain**   | value to set the gain to, should be between 0 and 100 (0 - 100). |

## Return Value

(bool) Returns true on success or false on failure; call
[SDL_GetError](SDL_GetError)() for more information.

## Remarks

Device must support the [SDL_HAPTIC_GAIN](SDL_HAPTIC_GAIN) feature.

The user may specify the maximum gain by setting the environment variable
[`SDL_HAPTIC_GAIN_MAX`](SDL_HAPTIC_GAIN_MAX) which should be between 0 and
100. All calls to [SDL_SetHapticGain](SDL_SetHapticGain)() will scale
linearly using [`SDL_HAPTIC_GAIN_MAX`](SDL_HAPTIC_GAIN_MAX) as the maximum.

## Version

This function is available since SDL 3.2.0.

## See Also

- [SDL_GetHapticFeatures](SDL_GetHapticFeatures)

----
[CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryHaptic](CategoryHaptic)