###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_SetSurfaceColorMod Set an additional color value multiplied into blit operations. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_surface.h) ## Syntax ```c bool SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b); ``` ## Function Parameters | | | | | ---------------------------- | ----------- | ------------------------------------------------------ | | [SDL_Surface](SDL_Surface) * | **surface** | the [SDL_Surface](SDL_Surface) structure to update. | | Uint8 | **r** | the red color value multiplied into blit operations. | | Uint8 | **g** | the green color value multiplied into blit operations. | | Uint8 | **b** | the blue color value multiplied into blit operations. | ## Return Value (bool) Returns true on success or false on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks When this surface is blitted, during the blit operation each source color channel is modulated by the appropriate color value according to the following formula: `srcC = srcC * (color / 255)` ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_GetSurfaceColorMod](SDL_GetSurfaceColorMod) - [SDL_SetSurfaceAlphaMod](SDL_SetSurfaceAlphaMod) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategorySurface](CategorySurface)