###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_SetSurfaceRLE Set the RLE acceleration hint for a surface. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_surface.h) ## Syntax ```c bool SDL_SetSurfaceRLE(SDL_Surface *surface, bool enabled); ``` ## Function Parameters | | | | | ---------------------------- | ----------- | ----------------------------------------------------- | | [SDL_Surface](SDL_Surface) * | **surface** | the [SDL_Surface](SDL_Surface) structure to optimize. | | bool | **enabled** | true to enable RLE acceleration, false to disable it. | ## Return Value (bool) Returns true on success or false on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks If RLE is enabled, color key and alpha blending blits are much faster, but the surface must be locked before directly accessing the pixels. ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_BlitSurface](SDL_BlitSurface) - [SDL_LockSurface](SDL_LockSurface) - [SDL_UnlockSurface](SDL_UnlockSurface) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategorySurface](CategorySurface)