# SDL_SetWindowMinimumSize Set the minimum size of a window's client area. ## Header File Defined in [<SDL3/SDL_video.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_video.h) ## Syntax ```c bool SDL_SetWindowMinimumSize(SDL_Window *window, int min_w, int min_h); ``` ## Function Parameters | | | | | -------------------------- | ---------- | ---------------------------------------------------- | | [SDL_Window](SDL_Window) * | **window** | the window to change. | | int | **min_w** | the minimum width of the window, or 0 for no limit. | | int | **min_h** | the minimum height of the window, or 0 for no limit. | ## Return Value (bool) Returns true on success or false on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Thread Safety This function should only be called on the main thread. ## Version This function is available since SDL 3.2.0. ## See Also - [SDL_GetWindowMinimumSize](SDL_GetWindowMinimumSize) - [SDL_SetWindowMaximumSize](SDL_SetWindowMaximumSize) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryVideo](CategoryVideo)